Fall 2013

Computer Graphics

Listed in: Computer Science, as COSC-321

Formerly listed as: COSC-32

Faculty

John E. Rager (Section 01)

Description

This course will explore the algorithms used to create “realistic” three-dimensional computer images.  Major topics will include object representations (polygons, curved surfaces, functional models), rendering algorithms (perspective transformations, hidden-surface removal, reflectance and illumination, shadows, texturing), and implementation techniques (scan conversion, ray tracing, radiosity).  Students will create images using Pixar's Renderman.

Requisite: COSC 112 or 201 or consent of the instructor.  Fall semester.  Professor Rager.

COSC 321 - L/D

Section 01
M 02:00 PM - 02:50 PM SMUD 206
W 02:00 PM - 02:50 PM SMUD 206
F 02:00 PM - 02:50 PM SMUD 206

Offerings

2024-25: Not offered
Other years: Offered in Spring 2010, Spring 2012, Fall 2013, Spring 2016, Spring 2018, Fall 2020, Spring 2023