Degrees

Submitted by Ravi Krishnaswami on Wednesday, 1/10/2024, at 2:48 PM

Ph.D. Musicology & Ethnomusicology, Brown University (anticipated 2025)

M.A. Musicology & Ethnomusicology, Brown University

B.A. Music and English, University of Virginia

Bio

Submitted by Ravi Krishnaswami on Wednesday, 1/10/2024, at 2:54 PM

Ravi Krishnaswami is a PHD candidate at Brown University researching how technology, political economy, and creativity intersect in the world of music for media. His dissertation research focuses on AI and automation in music for media. He is a composer and sound-designer for advertising, television, and games, and is the co-founder of the award-winning production company COPILOT Music + Sound.  His composition work has appeared in the Super Bowl, on networks including ESPN and HBO, and in AAA video game soundtracks for games such as Fallout and Dishonored. He also performs regularly as guitarist in NYC’s tribute to The Smiths, has studied sitar with Srinivas Reddy, and premiered concert works for acoustic instruments and live processing, studying with Lu Wang and Butch Rovan. 

www.ravimusic.com

Publications & Media

Submitted by Ravi Krishnaswami on Wednesday, 1/10/2024, at 2:43 PM

"Amplifying Value: A Recent History of Technology, Labor, and Jingles," in Handbook of Critical Music Industry Studies, Palgrave, anticipated 2025.

"Chrome Reflections," in Sonic Production Practices in Contemporary Film, TV, and Short-Form Media, Routledge, anticipated 2025.

"Music Psychology and the Origins of Mood Tagging in Production Music Libraries," in Music, Sound, and the Moving Image, Special Issue on Library Music, Liverpool University Press, anticipated 2024.

“Sonic AI: Steph Ceraso & Hussein Boon,” production and mixing of podcast episode authored by Steph Ceraso and Hussein Boon for Phantom Power, a scholarly sound studies podcast, 2023.

“The Soundworld of Harriet Tubman,” production and mixing of podcast episode authored by Maya Cunningham for Phantom Power, a scholarly sound studies podcast, 2023.                           

“Player Type: Songwriter - Creating Songs for the Fictional Worlds of Video Games.” Journal of Sound and Music in Games, #2, 2019.
 

Featured Composition: The Future of Work