Image
Photo of Carmen Granda
Instructor: Carmen Granda, Spanish

Teaching Objective: Introduce students to Spanish history, literature, and culture, and learn about the annual pilgrimage to the Cathedral of Santiago de Compostela along the Camino de Santiago in northern Spain through the use of virtual reality.

Project Description: In Professor Granda’s spring 2017 course Camino de Santiago, students used the Camino de Santiago 360° app, with iPhone or Android inserted into Google Cardboard virtual reality “goggles”. This equipment allowed them to virtually walk the Camino and experience it in the shoes of a pilgrim. While the virtual experience is not equivalent to a study abroad experience, Professor Granda hoped that this would motivate and prepare students for future real life discoveries. Students reported that the immersive experience of entering buildings and walking down crowded streets made them feel “like [they were] there”, gave them a better  “sense of the terrain” and allowed them to “imagine and picture the Camino better than ... just googling images.”

For one of the assignments in the course, students developed their own Camino Diaries. By combining several Google tools such as Maps and Tour Builder, students designed their own interactive tour of the pilgrimage, choosing their point of views along the walk, locating them in Google Maps and providing a textual narrative along with photos and videos from other sources.

Academic Technology Tools: Google Cardboard, Camino de Santiago 360 degree app built in Layar, Google Maps, Google Tour Builder (now part of Google Earth).

Image
Students wearing virtual reality headsets sitting around a table

Students trying out the VR headset in the Amherst Spanish classroom.

Reference: Granda, C. (2019). The Camino Diaries: Bookmapped Storytelling in the Spanish Classroom. Hispania, 102(4), 529–546. https://www.jstor.org/stable/26867200.


Featured Faculty

Image of Michael Cohen
Michael Cohen

Departments: Neuroscience and Psychology

Objective: Gaze-contingent rendering in immersive virtual reality to study color awareness during naturalistic viewing

Details
Image of Andrew Dole
Andrew Dole

Department: Religion

Objective: Exploring possibilities for using virtual reality to aid academic work through a controlled environment

Details
Image of Carmen Granda
Carmen Granda

Department: Spanish

Objective: Introducing students to Spanish history, literature, and culture, and learn about the annual pilgrimage to the Cathedral of Santiago de Compostela along the Camino de Santiago in northern Spain through the use of virtual reality

Details
Photo of Henry Hirschel holding a model plane
Henry Hirschel

Department: Physics

Objective: Learning about the technology of powered flight and the requirements for safe piloting of an aircraft

Details
Image of Catherine Infante
Catherine Infante

Department: Spanish

Objective: Visualizing locations described in stories set in Spain in the Middle Ages, e.g. the Alhambra in Granada, to establish a visual frame of reference for the stories, as well as gain an appreciation for the architecture and landscapes of the complex

Details
Image of Yael Rice
Yael Rice and the Mead Art Museum

Department: Art and Art History

Objective: Learning about the study, representation, and reconstruction of art and architecture using digital technologies

Details
Haley Singleton and Timothy Pinault
Hayley Singleton and Tim Pinault

Departments: The Beneski Museum of Natural History and the Robert Frost Library

Objective: Learning the basics of creating 3D digital models that can be experienced virtually, and techniques that have a wide range of uses, including those related to 3D printing, gaming, and the preservation of historical objects and sites

Details
Image of Joseph Trapani
Josef Trapani

Departments: Biology and Neuroscience

Objective: Examining the response of our nervous system to perceived dangerous environments, and gaining an understanding of our physical response to dynamic versus passive psychological experiences

Details