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Photo of Josef Trapani
Instructor: Josef Trapani, Biology and Neuroscience

Teaching Objective: Examine the response of our nervous system to perceived dangerous environments, and gain an understanding of our physical response to dynamic versus passive psychological experiences.

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Image of student wearing virtual reality headset and walking on a wooden board on the floor
Project Description: In the course Neurophysiology with Lab, Professor Trapani connected students to equipment to measure their breathing rate, grip strength, and heart rate. They then donned a VR headset and were provided a totally immersive experience that simulated stressful environments, such as walking the plank high over a city or being confronted by a Tyrannosaurus Rex dinosaur. In the former experience, the students interacted with the environment by walking on a physical board that matched the virtual plank (dynamic), and in the latter, they were an observer (static). The students developed hypotheses on which experience would generate the stronger physiological response. They were also exposed to the data acquisition software that would be used for the rest of the semester and this initial group lab experience (where no one was an expert) helped to place all students on an equal learning level.

Even though the students were safely located inside the lab room, these experiences were enough to generate strong physiological responses including fear and lots of laughter. Students needed to sign a waiver, “due to the unpredictable nature of the human response to virtual reality (dizziness, nausea, seizures, fear of heights, bumping into objects, etc.)”.

Academic Technology Tools: Richie’s Plank Experience, Oculus Rift or HTC Vive headset

A wooden plank stretches out from a high-rise building far above city streets.

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Screenshot of a virtual reality program showing a wooden plank extending out from a high-rise building

The following video provides an impression of the VR experience.


Featured Faculty

Image of Michael Cohen
Michael Cohen

Departments: Neuroscience and Psychology

Objective: Gaze-contingent rendering in immersive virtual reality to study color awareness during naturalistic viewing

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Image of Andrew Dole
Andrew Dole

Department: Religion

Objective: Exploring possibilities for using virtual reality to aid academic work through a controlled environment

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Image of Carmen Granda
Carmen Granda

Department: Spanish

Objective: Introducing students to Spanish history, literature, and culture, and learn about the annual pilgrimage to the Cathedral of Santiago de Compostela along the Camino de Santiago in northern Spain through the use of virtual reality

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Photo of Henry Hirschel holding a model plane
Henry Hirschel

Department: Physics

Objective: Learning about the technology of powered flight and the requirements for safe piloting of an aircraft

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Image of Catherine Infante
Catherine Infante

Department: Spanish

Objective: Visualizing locations described in stories set in Spain in the Middle Ages, e.g. the Alhambra in Granada, to establish a visual frame of reference for the stories, as well as gain an appreciation for the architecture and landscapes of the complex

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Image of Yael Rice
Yael Rice and the Mead Art Museum

Department: Art and Art History

Objective: Learning about the study, representation, and reconstruction of art and architecture using digital technologies

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Haley Singleton and Timothy Pinault
Hayley Singleton and Tim Pinault

Departments: The Beneski Museum of Natural History and the Robert Frost Library

Objective: Learning the basics of creating 3D digital models that can be experienced virtually, and techniques that have a wide range of uses, including those related to 3D printing, gaming, and the preservation of historical objects and sites

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Image of Joseph Trapani
Josef Trapani

Departments: Biology and Neuroscience

Objective: Examining the response of our nervous system to perceived dangerous environments, and gaining an understanding of our physical response to dynamic versus passive psychological experiences

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