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Photo of Yael Rice
Instructor: Yael Rice, Art and Art History

On-Campus Partner: Emily Potter-NdiayeMiloslava Hruba, Mead Art Museum

Teaching Objective: Learn about the study, representation, and reconstruction of art and architecture using digital technologies.

Project Description: Professor Rice’s course Digital Art History in Fall 2020 included many examples of 3D representations of art and architecture. The students didn't actually have the chance to create any new 3-D models or prints due to the limitations of learning remotely. However, students got to use 3D representations in many ways to study art and architecture. These included:

  • A virtual tour of the ancient city of Bagan in Myanmar, the site of thousands of Buddhist temples, some of whose interiors and exteriors can be explored using the keyboard to move around.
  • A reconstruction of the pages of the fragile En-Gedi scroll using x-ray tomography and computer software, which “unwrapped” the scroll and allowed the written Hebrew to be revealed.
  • 3D representations of museum pieces such as sculptures, amulets, swords, and other artifacts that can be manipulated with the keyboard to view them from any direction and examine their details. After the course ended, a student from this class, Kalea Ramsey began to work with the Mead Art Museum to develop and print 3D objects.
  • The virtual art exhibition Embodied Taste at the Mead Art Museum, which can be experienced with a VR headset, or navigated with a mouse on a 2D computer screen.

Academic Technology Tools: 3D video cameras; laser scanners; x-ray tomographic scanners; DSLR cameras; Matterport software.

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Screenshot of room in virtual art exhibition Embodied Taste at the Mead Art Museum

The first room of the virtual art exhibition Embodied Taste at the Mead Art Museum, displaying several paintings that can be viewed close up, along with their descriptions. 


Featured Faculty

Image of Michael Cohen
Michael Cohen

Departments: Neuroscience and Psychology

Objective: Gaze-contingent rendering in immersive virtual reality to study color awareness during naturalistic viewing

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Image of Andrew Dole
Andrew Dole

Department: Religion

Objective: Exploring possibilities for using virtual reality to aid academic work through a controlled environment

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Image of Carmen Granda
Carmen Granda

Department: Spanish

Objective: Introducing students to Spanish history, literature, and culture, and learn about the annual pilgrimage to the Cathedral of Santiago de Compostela along the Camino de Santiago in northern Spain through the use of virtual reality

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Photo of Henry Hirschel holding a model plane
Henry Hirschel

Department: Physics

Objective: Learning about the technology of powered flight and the requirements for safe piloting of an aircraft

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Image of Catherine Infante
Catherine Infante

Department: Spanish

Objective: Visualizing locations described in stories set in Spain in the Middle Ages, e.g. the Alhambra in Granada, to establish a visual frame of reference for the stories, as well as gain an appreciation for the architecture and landscapes of the complex

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Image of Yael Rice
Yael Rice and the Mead Art Museum

Department: Art and Art History

Objective: Learning about the study, representation, and reconstruction of art and architecture using digital technologies

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Haley Singleton and Timothy Pinault
Hayley Singleton and Tim Pinault

Departments: The Beneski Museum of Natural History and the Robert Frost Library

Objective: Learning the basics of creating 3D digital models that can be experienced virtually, and techniques that have a wide range of uses, including those related to 3D printing, gaming, and the preservation of historical objects and sites

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Image of Joseph Trapani
Josef Trapani

Departments: Biology and Neuroscience

Objective: Examining the response of our nervous system to perceived dangerous environments, and gaining an understanding of our physical response to dynamic versus passive psychological experiences

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